Sample Cybernetics

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See the example below when designing your cybernetics.

¥20,0000
0 points
LC3

Barthes Series MMV Prosthetic Arm
This prosthetic arm is the baseline model designed to replace a natural loss. It’s low and simple maintenance requirements make it ideal for the average Joe.

1 Arm (Mitigator -70% (B147), DR 2 (1 Arm – 40%)

¥23,000
6 points
LC3

Barthes Series MMVI Prosthetic Arm
Nano-weaved fibers replicate synthetic muscles and allow for increased strength.

Arm ST +2 (Electrical -20%, Maintenance (1 Person, Monthly) -5%), 1 Arm (Mitigator -70%), DR 2 (1 Arm – 40%)

Unfinished Stuff


  • Increased DX* +1 Arm DX 12 12,000

Name/Type Advantages/Disadvantages/Notes Points Price†

Cyberlimbs

Hand Negates One Hand Disadvantage (15) 15,000

  • Increased DX* High Manual Dexterity +1 5 5,000

Leg Negates Lame: One Leg Disadvantage (30) 30,000

  • Increased Move* +1 Basic Move 5 5,000

Full Cyborg Body (Base) Damage Resistance 5 [25], Machine Meta Trait [25] (50) 50,000

  • Standard Model Add +2 Move [10], +2 ST [20] 80 80,000
  • Light Combat Model Add + 5 DR [25], +5 HP [10], +2 Move [10], +5 ST [50] 145 145,000
  • Standard Combat Model Add +10 DR [50], +10 HP [20], +10 ST [100] 220 220,000
    • Cyberlimb Armor* +1 DR (Partial, single arm/leg only, -40%) 3 3,000
    • Hidden Compartments* Payload 2 (BL/5) (Counts as Extra Weight, -50%) 1 1,000

Weapons and Gadgets
Claws (sharp, retractable) Claws (Sharp, Switchable, +10%) 6 6,000

  • Talons (retractable) Claws (Talons, Switchable, +10%) 9 9,000
  • Long Talons (retractable) Claws (Long Talons, Switchable, +10%) 13 13,000

Poison Reservoir (weak) Weak Venom (P 144) 3 3,000

  • Average Venom Average Venom (P 144) 10 10,000
  • Strong Venom Strong Venom (P 144) 22 22,000

Stinger Fangs (Switchable, +10%) 3 3,000

Tooth Compartment Perk: Tooth Compartment 1 1,000

Weapon Implant Varies, see P 136 varies varies

Weapon Mount Extra Arm: Weapon Mount, -80% 2 2,000

Weapon Link 1‡ Gun Bunny Talent 2 (Accessibility: Only with LinkEquipped Weapon, -10%), +2 Reaction from gun aficionados. Requires Cybereyes, Optic Readout. 18 18,000

Weapon Link 2 As above + Gunslinger (Accessibility: Only with LinkEquipped Weapon, -10%) [23] 41 41,000

Body Modifications
Airtight Seal Sealed [15], Temperature Tolerance 5 [5], Vacuum Support [5] 25 25,000

Audio Damping* Silence 1 5 5,000

Biomonitor + 2 to First Aid skill of person treating PC 4 4,000

Bionic Reconstruction + 5 HP (Temporary Disadvantage: Unhealing, -30%) 7 7,000

Bone Density* ‡ + 1 HP [2], + 1 Striking ST [5], Adds 2/5 BL to weight [-2] 5 5,000

Icarus System Catfall[10] 10 10,000

Dermal Plating* Damage Resistance (Tough Skin, -40%) 3 3,000

Filtration System (Air) Resistant to Inhaled Toxins, + 8 to HT rolls 5 5,000

Blood Resistant to Injected Toxins, + 8 to HT rolls 5 5,000

Ingested Poisions Resistant to Ingested Toxins, + 8 to HT rolls 5 5,000

Gills Doesn’t Breathe (Gills, -50%) 10 10,000

Gyrobalance Perfect Balance 15 15,000

Heat Damping Chameleon 2/IR (Machines Only, -50%) 5 5,000

Hyperdense Skeleton DR 60 (Skull Only, -70%) [90]; Injury Tolerance: Damage Reduction 2 (Limited, Only Crushing and Cutting attacks, -30%) [35]; Injury Tolerance: Unbreakable Bones [10]. 135 135,000

  • Budget Version As above, but Skull DR 20 [30] 75 75,000

Internal Oxygen Supply* Breath Holding 1 2 2,000

Laser Reflective Exterior* DR 2 (Limited, Light, -40%) [6], Enhanced Dodge 1 (Limited, Light, -40%) [9], Feature: Shiny Skin [0] 15 15,000

Muscle Replacement + 1 DX [20], + 1 ST [10] 30 30,000

Pheromone Control Appearance (Area Effect, 4 yards, + 100%; Accessibility: own species only, -10%; Emanation, -20%; Sense-Based: smell, -20%) [6]; Affliction (Area Effect, 4 yards, + 100%; Disadvantage: Lecherousness, + 10%; Accessibility: own species only, -10%; Emanation, -20%; Sense-Based: smell, -20%) [16] 22 22,000

Pockets Payload 2 (BL/5) (Counts as Extra Weight, -50%) 1 1,000

Reaction Enhancer* + 1 Basic Speed [20], -1 Basic Move [-5] 15 15,000

Reflex Trigger Can negate Disadvantages associated w/ Wired Reflexes varies varies

Subdermal Armor* Damage Resistance (Flexible, -20%) 4 4,000

Sense Organs
Bionic Eyes Negates Blindness (50) 50,000

Acute Vision Acute Vision + 1 2 2,000

Bug Detector Extended Low Band Enhancement to Hyperspectral Vision, + 30% 8 8,000

Light Intensification* Night Vision + 1 1 1,000

Hyperspectral Vision Hyperspectral Vision 25 25,000

Independently Focusable Eyes Enhanced Tracking 1 5 5,000

Infravision Infravision 10 10,000

Microscopic Vision* Microscopic Vision 1 5 5,000

Night Sight Scanning Sense: Active UV (P 72) 20 20,000

Optic Readout Perk: Optic Readout 1 1,000

Polarization Protected Sense (Vision) 5 5,000

Protective Cover* Nictitating Membrane 1 1 1,000

Retinaprint Alternate Identity (Retinaprint Only, -50%) 8 8,000

Telescopic Vision* Telescopic Vision 1 5 5,000

360 Degree Vision 360 Degree Vision 25 25,000

Ultravision Ultravision 10 10,000

Video Reception Adds Video Enhancement (+ 40%) to 4 4,000

Telecommunication (Radio). Also allows broadcast of video if PC has Broadcast.

Bionic Ears Negates Deafness (20) 20,000

Acute Hearing* Acute Hearing + 1 2 2,000

Parabolic Hearing* Parabolic Hearing + 1 4 4,000

Radio Reception Telecommunication (Radio, Receive Only, -50%) 5 5,000

  • Radio Descrambler Add Secure Enhancement (+20%) to above. Will also allow secure transmission if PC is capable of radio transmission. 2 2,000

Recorder Eiditic Memory: Photographic (Audio Only, -50%) 5 5,000

Subsonics Subsonic Hearing 5 5,000

Ultrasonics Ultrahearing 5 5,000

Volume Cutout Protected Sense (Hearing) 5 5,000

Other Senses
Radar Scanning Sense: Radar 20 20,000

Communications
Broadcast Telecommunication: Radio (Send Only, – 50%) 5 5,000

  • Secure See as Radio Descrambler
  • Sensie Telecommunication: Broadband (Send Only, – 50%; Sensie, + 80%) 26 26,000
  • Video See Video Reception

Cellular Link Telecommunication: Cellular 10 10,000

  • Secure Add Secure Enhancement, + 20% 2 2,000

Remote Datalink Telecommunication: Broadband 20 20,000

  • Secure Add Secure Enhancement, + 20% 4 4,000

Speakers Mimicry (No memory, – 50%) 5 5,000

Digital Backup Extra Life (Copy, -20%; Requires Body, -20%) 15 15,000

Sample Cybernetics

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